Armagetron Advanced: a Tron Clone in 3d

Trunk can't parse v1 zones from map files

Reported by wrtlprnft on 2008-03-24
2
Affects Status Importance Assigned to Milestone
Armagetron Advanced
High
Manuel Moos

Bug Description

To reproduce:
- Start a client and enter a local game
- INCLUDE examples/cvs_test/fortress_complete.cfg

Manuel Moos (z-man) wrote :

Hmm, sure? It works fine for me, the two zones get created and are conquerable.

Changed in armagetronad:
importance: Undecided → High
status: New → Incomplete
wrtlprnft (wrtlprnft) wrote :

Weird… It indeed works with a fresh client, but not with the one i'm using for normal playing, although that's a very recent trunk checkout, too.

Try MAP_FILE mapgenerator/wrtlracemap/20080325073903-0.0.1.aamap.xml(http://eddie.plantpeanuts.co.uk/maptools/resource/mapgenerator/wrtlracemap/20080325073903-0.0.1.aamap.xml)
The zones don't get loaded, even on a freshly compiled trunk with all the stuff in var/ and config/ (of the build directory) removed.

Changed in armagetronad:
status: Incomplete → New
Manuel Moos (z-man) wrote :

Ah, that map is marked as map version 0. I didn't think that version even existed :)

Changed in armagetronad:
status: New → Fix Committed
Manuel Moos (z-man) on 2009-01-27
Changed in armagetronad:
assignee: nobody → z-man
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