Server asks players to /ready up, but warmup mode is not being used
Bug #1208051 reported by
dlh
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Armagetron Advanced |
Fix Committed
|
Undecided
|
Yann Kaiser |
Bug Description
In a stock server, with warmup mode not being used at all, clients will be asked to /ready up.
To reproduce:
1. Run a 0.4 server.
2. Connect with a client → the server is in singleplayer mode.
3. Connect with a new client → the server will switch to multiplayer mode, and clients will be asked to /ready up.
4. The match begins, and everything is normal.
I don't think setting se_matches to -100 in gGame::Analysis() is necessary, but perhaps I don't understand the intentions behind that value.
Related branches
Changed in armagetronad: | |
status: | New → Confirmed |
Changed in armagetronad: | |
status: | Confirmed → Fix Committed |
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I guess this is a duplicate of bug #1040388.