Re implemnt Ra2 garisson and cnc generls fire base logic
Bug #895806 reported by
DeadSpace
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
Invalid
|
Wishlist
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Unassigned |
Bug Description
1-like ra2 when a gi or any kind of infantry garisson a building they fire the buildings primary weapon Example:
[building]
primary=Laser
can.be.occupied=yes
Max.number.
can.occupy .fire=yes
.......
know for every one inside will fire the structers weapon rather then there own
.......
2-bring a knew logic that lets the building fire its weapon when its occupied or not like cnc generals fire base
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As has been noted in the DFD, #bug:603 could emulate that, should it be implemented.
As such, resolving this as duplicate.