Activity log for bug #970499

Date Who What changed Old value New value Message
2012-04-01 00:38:17 Rogan bug added bug
2012-04-01 00:40:26 Rogan description Setting Versus.XXX.ForceFire=no to a warhead prevents the unit holding the weapon containing the warhead from picking up its own targets even with Versus.XXX.PassiveAcquire=yes included. Try setting force fire to no for all armor types that are primarily used for infantry types such as none, flak, and plate and you'll encounter the problem. Tested with fatman 12.78.1222. Setting Versus.XXX.ForceFire=no to a warhead where XXX is any armor type prevents the unit holding the weapon containing the warhead from picking up its own targets even with Versus.XXX.PassiveAcquire=yes included. Try setting force fire to no for all armor types that are primarily used for infantry types such as none, flak, and plate and you'll encounter the problem. Tested with fatman 12.78.1222.
2012-04-02 04:57:03 DCoder DCoder ares: status New In Progress
2012-04-02 04:57:03 DCoder DCoder ares: assignee DCoder DCoder (dcoder1337)
2014-10-12 16:19:16 DCoder DCoder ares: assignee DCoder DCoder (dcoder1337)
2017-09-13 23:46:33 AlexB ares: assignee AlexB (alexander-b)
2017-09-13 23:46:35 AlexB ares: status In Progress Fix Committed
2017-09-13 23:46:39 AlexB ares: importance Undecided Medium
2017-09-13 23:46:40 AlexB ares: milestone 0.e