2012-04-01 00:40:26 |
Rogan |
description |
Setting Versus.XXX.ForceFire=no to a warhead prevents the unit holding the weapon containing the warhead from picking up its own targets even with Versus.XXX.PassiveAcquire=yes included.
Try setting force fire to no for all armor types that are primarily used for infantry types such as none, flak, and plate and you'll encounter the problem.
Tested with fatman 12.78.1222. |
Setting Versus.XXX.ForceFire=no to a warhead where XXX is any armor type prevents the unit holding the weapon containing the warhead from picking up its own targets even with Versus.XXX.PassiveAcquire=yes included.
Try setting force fire to no for all armor types that are primarily used for infantry types such as none, flak, and plate and you'll encounter the problem.
Tested with fatman 12.78.1222. |
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