EMP Logic doesn't work properly with bombing run logic
Bug #911940 reported by
EVA-251
This bug report is a duplicate of:
Bug #1074926: Metabug: Ares warhead effects does not check if projectile hit the target at all.
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This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
Fix Released
|
Medium
|
AlexB |
Bug Description
Running Ares version 11.352.935 according to what is said in-game.
EMP weapons do not seem to work properly with the bombing run logic used on units like the ORCA Bomber from TS. Only the first bomb of the attack carries the EMP effect: the rest simply cause damage. Attachment has relevant code.
Changed in ares: | |
importance: | Undecided → Medium |
status: | New → Triaged |
assignee: | nobody → AlexB (alexander-b) |
information type: | Public → Public Security |
information type: | Public Security → Public |
information type: | Public → Public Security |
information type: | Public Security → Public |
Changed in ares: | |
milestone: | none → 0.9 |
status: | Triaged → Fix Committed |
Changed in ares: | |
status: | Fix Committed → Fix Released |
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Can you launch Ares with the parameter "-LOG-EMP" and post the debug.log?