0% warhead vs cloaked objects
Bug #896371 reported by
Chanterier
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
Fix Released
|
Medium
|
AlexB |
Bug Description
Fire at an empty cell with a weapon that has verses 0% on warhead against a cloaked object you have in game. Now build/move that object onto the attacked cell. Weapon will hit it and reveal the cloaked object for less than a second.
If you have doubts about this being an issue, make a healing super weapon and use it on a place with cloaked objects that this SW shouldn't work on.
Changed in ares: | |
status: | New → Confirmed |
tags: | added: stealth |
Changed in ares: | |
assignee: | nobody → AlexB (alexander-b) |
milestone: | none → 0.e |
Changed in ares: | |
status: | Fix Committed → Fix Released |
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Confirmed. Cloaked units gets decloaked when attacked by a warhead with 0% verses against them.