If a unit uses two Temporal.WarpAways, Secondary always fires Primary's WarpAway

Bug #896318 reported by Graion Dilach
10
This bug affects 2 people
Affects Status Importance Assigned to Milestone
Ares
New
Medium
Unassigned

Bug Description

No need much info. No matter Secondary's WarpAway animation, if Primary is also a Temporal weapon with WarpAway set, then Primary's WarpAway gets used.

The other settings from the Warhead are used from it.

##### STEPS TO REPRODUCE #####
Set a unit using two Temporal weapons, with two different WarpAways (dunno if it works with default) Secondary will use Primary's anim as well.

Example code:

[ATSTN]
UIName=Name:ATST
Name=ATST Walker
;Image=RTNK
Prerequisite=BAWARF,BATECH
Primary=ATSTGun1
Secondary=ATSTGun2
Strength=250
Category=AFV
Armor=heavy
Turret=no
IsTilter=no
Crusher=yes
TooBigToFitUnderBridge=true
TechLevel=7
Sight=9
Speed=7
CrateGoodie=yes
Owner=Americans,Alliance,French,Germans,British,Africans,Arabs,Confederation,Russians,YuriCountry,Japanese,Aussie,MechaUS,MechaAfrica,MechaMoon
;British,French,Germans,Russian,Chinese,Arabs,YuriCountry,YuriFalk,YuriGreen,Alliance,Japanese,Aussie,MechaUS,MechaAfrica,MechaMoon
Cost=1500
;Soylent=600
Points=25
ROT=5
IsSelectableCombatant=yes
CanDisguise=yes
CanApproachTarget=no
Explosion=GDTEXP1,GDTEXP2,GDTEXP3,GDTEXP4,GDTEXP5
VoiceSelect=MirageTankSelect
VoiceMove=MirageTankMove
VoiceAttack=MirageTankAttackCommand
VoiceFeedback=
DieSound=GenVehicleDie
MoveSound=MirageTankMoveStart
MaxDebris=2
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
MovementZone=Normal
ThreatPosed=15
DamageParticleSystems=SparkSys
VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
Accelerates=false
ImmuneToVeins=yes
Size=3
AllowedToStartInMultiplayer=no
CrushSound=TankCrush

[ATSTGun1]
Damage=80000
ROF=500
Range=6
Speed=100
Projectile=InvisibleMedium
Warhead=ATSTWH1
Report=ChronoLegionAttack
IsLaser=yes
LaserInnerColor=216,216,216
LaserOuterColor=64,64,64
LaserOuterSpread=0,0,0
[ATSTGun2]
Damage=80000
ROF=1000
Range=6
Speed=100
Projectile=InvisibleMedium
Warhead=ATSTWH2
Report=ChronoLegionAttack
IsLaser=yes
LaserInnerColor=0,216,216
LaserOuterColor=64,64,64
LaserOuterSpread=0,0,0

[ATSTWH1]
Verses=100%,100%,100%,0%,0%,0%,0%,0%,0%,100%,0%
Temporal=yes
Temporal.WarpAway=ATSERASE
Versus.CYArmor=0%
[ATSTWH2]
Verses=0%,0%,0%,100%,100%,100%,0%,0%,0%,0%,0%
Temporal=yes
Temporal.WarpAway=ATBERASE
Versus.CYArmor=0%

[ATSERASE]
;Image=RING1
Translucent=no
Layer=ground
Rate=300
TranslucencyDetailLevel=1
Flat=true
Report=ChronoLegionKill
CustomPalette=tsanim.pal

[ATBERASE]
;Image=RING1
Translucent=no
Layer=ground
Rate=300
TranslucencyDetailLevel=1
Flat=true
Report=ChronoLegionKill
CustomPalette=tsanim.pal

Anims: (by LKO)
http://yras.cncguild.net/Ares/issue1705.zip

To post a comment you must log in.
This report contains Public information  
Everyone can see this information.

Other bug subscribers

Remote bug watches

Bug watches keep track of this bug in other bug trackers.