EVA radar infiltration message checks for wrong player

Bug #896265 reported by AlexB
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Ares
Fix Released
Low
AlexB

Bug Description

EVA_BuildingInfRadarSabotaged is played only if the infiltrating player has no active SpySat.

##### STEPS TO REPRODUCE #####
Infiltrate enemy radar if you got a SpySat, the message will not play. Without the Spysat, it will.

Tags: spysat
Revision history for this message
Bug Importer (bug-importer) wrote :

Code related to this issue has just been checked in!
Author: AlexB
Location: trunk, r1127
Commit contains DLL: Yes
Revision comment:
Fixed issue #1653: EVA_BuildingInfRadarSabotaged was only played if the infiltrating player had no active SpySat. Now the event is played if the entered building's owner has no SpySat and thus his radar is reset.
SVN: http://svn.renegadeprojects.com/Ares/1127

Revision history for this message
YR M0ddEr (yr-m0dder) wrote :

This is related to Ares custom spy logic only.
Tested, and its fixed.

Revision history for this message
AlexB (alexander-b) wrote :

Thank you for testing. Closed.

To post a comment you must log in.
This report contains Public information  
Everyone can see this information.

Other bug subscribers

Remote bug watches

Bug watches keep track of this bug in other bug trackers.