Auto Deploy for human players
Bug #896261 reported by
cranium
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
New
|
Wishlist
|
Unassigned |
Bug Description
I've tried to make a paradropped vehicle deploy into a building upon landing using DeploysInto=, DeployToFire=yes, AttackFriendlie
[UNIT]
AutoDeploy= yes/no tag?
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Sorry, dont know why I put in a product version. Guess I'm just used to it.