Weird SHP vehicles
Bug #896246 reported by
andrewmarley
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
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Ares |
Won't Fix
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Wishlist
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Unassigned |
Bug Description
SHP vehicles looks a bit weird on slopes, so what about adding these possibilities to art code:
SlopeUpFrames=... -number of frames
SlopeUpStartFra
SlopeDownFrames=... -number of frames
SlopeDownStartF
And if it has a turret - turret's central axis become a whole vehicle central axis-but if turret is not in a center of vehicle, maybe it's possible to realise custom turret frames for each facing? what about adding these to art code:
TurretFacings=... - number (32 or 16)
FacingTurretFra
FacingTurretFra
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If .shp vehicles look odd on slopes this should tell you the solution is one of two things... 1. Don't use .shps, the game wasn't designed to have most units as .shp, that is why most stock vehicles are .vxl. 2. Don't use slopes... make custom maps for your mod without any actual slopes.