Money Conversion
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
Invalid
|
Wishlist
|
Unassigned |
Bug Description
The ability for certain warheads to convert a certain amount of the unit's cost to money when the victim unit dies.
Application 1: Harvest units, making a combat based faction
Application 2: Make some units cost money when killing an enemy (by setting the percentage to negative values)
##### ADDITIONAL INFORMATION #####
I think it could be done through:
[warhead]
moneyconversion
moneyconversion
[technotype]
Immunetomoneyco
[General]
aircrafttypes.
buildingtypes.
unittypes.
infantrytypes.
Forgot to mention: when an entire technotype is set to immune for money conversion, it does not affect when that technotype is attacked with a warhead that has moneyconversion .percentage to a negative value.