SHP Railguns don't play their image
Bug #896123 reported by
Graion Dilach
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
Fix Released
|
Medium
|
AlexB |
Bug Description
SHP railguns won't play their anim.
I thought it's my code, but I checked with RA2 Madness and neither mod played their image.
##### STEPS TO REPRODUCE #####
Create an SHP railgun and try it out.
##### ADDITIONAL INFORMATION #####
Was tested using trunk, not SW branch.
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Could you post your code? If I understand properly I tested something like that not so long ago and it did play its animation.
Edit: this works in r986:
[LargeRailgunSys] LargeRailgunPar t rd=.005 oord=0 ationCoefficien t=0 ationCoefficien t=0 ationCoefficien t=0 255,255, 0
HoldsWhat=
BehavesLike=Railgun
SpiralRadius=0
ParticlesPerCoo
SpiralDeltaPerC
MovementPerturb
PositionPerturb
VelocityPerturb
Laser=yes
LaserColor=
[LargeRailgunPart] mit=yes
Image=IRONFX
BehavesLike=Gas
MaxEC=15
WindEffect=0
DeleteOnStateLi
EndStateAI=15
StateAIAdvance=1