Meteors no longer play their TrailerAnim

Bug #896090 reported by YR M0ddEr
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Ares
Fix Released
Medium
DCoder DCoder

Bug Description

Tested in trunk and sw branch.
It doesnt matter if the meteor is applied to a super weapon or a unit, the traileranim wont play.

To make sure my codes wasnt wrong, I edited my liblist.gam and changed UseAres= to "no", and ran my mod without Ares(without any other changes), and the TrailerAnim was playing just fine.

Tags: traileranim
Revision history for this message
DCoder DCoder (dcoder1337) wrote :

Can we see the code you're using?

Revision history for this message
YR M0ddEr (yr-m0dder) wrote :

Rules:
-----------------------------

206=METSTRAL
207=METLTRAL

Art:
-----------------------------

[METLARGE]
Elasticity=0.0
MaxXYVel=100.0
MinZVel=-50.0
ExpireAnim=TWLT070M
Damage=300
DamageRadius=300
Warhead=MeteoriteWH
IsMeteor=true
Spawns=METDEBRI
SpawnCount=8
LoopStart=0
LoopEnd=8
LoopCount=-1
RandomRate=220,500
TrailerAnim=METLTRAL
TrailerSeperation=1
Report=GrandCannonAttack

; Small meteor
[METSMALL]
Elasticity=0.0
MinZVel=-50.0
MaxXYVel=100.0
ExpireAnim=TWLT100M
Damage=300
DamageRadius=300
Warhead=MeteoriteWH
IsMeteor=true
IsTiberium=true
Spawns=METDEBRI
SpawnCount=5
LoopStart=0
LoopEnd=8
LoopCount=-1
RandomRate=220,500
TrailerAnim=METSTRAL
TrailerSeperation=1
Report=GrandCannonAttack

; Meteor impact debris
[METDEBRI]
Elasticity=0.0
MinZVel=40.0
MaxXYVel=18.0
ExpireAnim=TWLT070M
Damage=300
;DamageRadius=100
Warhead=MeteoriteWH
IsTiberium=true
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=500
RandomRate=220,500
Bouncer=yes
TiberiumRadius=2
TiberiumSpawnType=TIB01
Report=Explosion10

[TWLT070M]
Image=TWLT070
Normalized=yes
Translucent=no
Report=Explosion07
UseNormalLight=yes
Crater=yes
Scorch=yes

[TWLT100M]
Image=TWLT100
Normalized=yes
Report=Explosion11
UseNormalLight=yes
Crater=yes
Scorch=yes
Translucent=no

[METSTRAL]
LoopStart=0
LoopEnd=8
LoopCount=1
Rate=600

; Meteor trail
[METLTRAL]
LoopStart=0
LoopEnd=8
LoopCount=1
Rate=600

Both trailer files(and the rest of meteor files) exist in ra2 folder.

Revision history for this message
DCoder DCoder (dcoder1337) wrote :

How are you invoking them?

Revision history for this message
YR M0ddEr (yr-m0dder) wrote :

I tried two methods, first, a normnal weapon for Rhino Tank:

[MetriodStrike]
Damage=1
ROF=200
Range=7
Speed=100
Warhead=MeteorStormWH
Projectile=MeteorStrikeP
LaserInnerColor = 216,0,184
LaserOuterColor = 80,0,88
LaserOuterSpread= 0,0,0
LaserDuration = 15
IsLaser=true

[MeteorStrikeP]
Inviso=yes
Image=none
Cluster=1
SubjectToCliffs=no
SubjectToElevation=no
SubjectToWalls=no
Proximity=yes

[MeteorStormWH]
Verses=50%,50%,50%,50%,50%,50%,50%,50%,50%,50%,50%
AnimList=METLARGE,METSMALL

------------------------

Another method, a SW:

[MeteorSpecial]
UIName=NOSTR:Meteor Shower
Name=Meteor Shower
IsPowered=false
RechargeTime=.1
SidebarImage=
Type=LightningStorm
Action=Custom
ShowTimer=no
DisableableFromShell=no

SW.Range=6
SW.Damage=0
SW.Warhead=DummyWH
SW.Deferment=150
SW.ActivationSound=Dummy
Lightning.Duration=400
Lightning.RadarOutage=0
Lightning.RadarOutageAffects=none
Lightning.HitDelay=20
Lightning.ScatterDelay=20
Lightning.ScatterCount=1
Lightning.Separation=3
Lightning.PrintText=NOSTR:Nothing
Lightning.BoltExplosion=GUNFIRE
Lightning.Sounds=Dummy
Lightning.Clouds=GUNFIRE
Lightning.Bolts=METLARGE,METSMALL

[DummyWH]
Verses=0%,0%,0%,0%,0%,0%,0%,0%,0%,0%,0%

Revision history for this message
cranium (cranium) wrote :

More information is also here at this thread http://bugs.renegadeprojects.com/view.php?id=1475

But, yeah, using METLARGE or METSMALL on the AnimList= in Original YR shows the METLTRAL and METSTRAL trailer anim, using same code in Ares kills them.

Revision history for this message
secondwtq (secondwtq) wrote :

It seems that TrailerAnim doesn't work in Ares at all.

Revision history for this message
DCoder DCoder (dcoder1337) wrote :

Can anyone determine which revision broke this?

Revision history for this message
FS-21 (jagarni1983) wrote :

Where to find binaries more older than v0.1 (0.1.546?)?

Revision history for this message
DCoder DCoder (dcoder1337) wrote :

They're in Subversion, but the folder layout for older revisions was somewhat different. If you checkout the whole repository, not just /trunk, you'll probably get them.

Revision history for this message
DCoder DCoder (dcoder1337) wrote :

Can someone do a simple test - disable the hook at 4242CA and see if that fixes it?

Revision history for this message
FS-21 (jagarni1983) wrote :

I checked binaries & the error was between revision (208-224].

Fixed without that hook "4242CA" (using an updated binary, not those older revisions).

Revision history for this message
Bug Importer (bug-importer) wrote :

Code related to this issue has just been checked in!
Author: DCoder
Location: trunk, r1000
Commit contains DLL: Yes
Revision comment:
Fixed issue #1478 - corrected TrailerSeparation frequency check. Fuck yeah revision 1K.
Related to issue 1478 .
SVN: http://svn.renegadeprojects.com/Ares/1000

Revision history for this message
FS-21 (jagarni1983) wrote :

Confirmed the fix in the new r1000 binary.

Revision history for this message
DCoder DCoder (dcoder1337) wrote :

Thanks! Will close this as fixed once someone else confirms it as fixed.

Revision history for this message
cranium (cranium) wrote :

Damn that was fast D. only gone 5 min to unhook 4242ca to confirm that yes it was the problem, and here you already got it fixed. lol.

Edit- Confirmed fixed in r1000

Revision history for this message
DCoder DCoder (dcoder1337) wrote :

Aaaand closed!

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