Make PsychicDetectionRadius= flag affect infantry and vehicles, not just structures.

Bug #895888 reported by Rogan
10
This bug affects 2 people
Affects Status Importance Assigned to Milestone
Ares
New
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Bug Description

I've been trying to find a way to allow a unit to detect enemies approaching towards its position using the Yuri clone(s) as the lab rat.
The result: nothing happens.

It turns out that the PsychicDetectionRadius= flag only works on structures.
For flexibility and for my upcoming mod, it is essential that this flag should affect not only buildings, but infantry and vehicles as well.

##### ADDITIONAL INFORMATION #####
If this is impossible, then the worst-case scenario would be to use the deployinto flag.

Tags: flag
Revision history for this message
Beowulf (genkosygin) wrote :

Not a bad idea. I support this. Could be used for detection vehicles and the like.

Revision history for this message
WoRmINaToR (worminator) wrote :

this would also be nice for a spy-detecting unit that reveals the spy to everyone nearby, as I believe the original Psychic Detector did. Not entirely sure if that functionality was kept in Yuri's Revenge, but it's a thought.

Revision history for this message
RandomNutjob (randomnutjob) wrote :

I back this also as would throw up some interesting options

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