AlphaImages with multiple frames
Bug #895545 reported by
DCoder DCoder
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
Incomplete
|
Medium
|
Unassigned |
Bug Description
Split from issue bug:932:
Ability to control muilti faced image as usuall animation (for Buildings' or Warhead's animation)
[HOLOGRAM_A]
Image=HOLOGRAM_A
LoopStart=0
LoopEnd=9
LoopCount=-1
...
IsAlphaImage=yes
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This could be tricky. Would be nice if we had an idea on how this is supposed to interact with multiple-facing Alphas.