Deglobalize CloakSound=

Bug #895480 reported by FS-21
This bug report is a duplicate of:  Bug #895180: Allow different types of stealth. Edit Remove
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Bug Description

Make [General]CloakSound= sound customizable per-unit leaving [General]CloakSound as default sound.

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Darkstorm (bynnar-starblade) wrote :

This is definitly needed to improve mods with both subs and cloaked units.

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Chanterier (speederyr) wrote :

Yes, but it has been requested several times already. ;)

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FS-21 (jagarni1983) wrote :

Speeder is right, I haven't found any reference to the cloaksound tag here but now that Speeder said it I tried again and finally I found 1 issue (#251 by Blade) that talks about it (but cloak sound is only a part of that issue).

This issue could be closed because has been reported in issue #251, sorry.

Revision history for this message
Renegade (renegade) wrote :

Closed as per comments above.

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