Comment 27 for bug 895468

Revision history for this message
Bug Importer (bug-importer) wrote :

Code related to this issue has just been checked in; AlexB wrote in revision 478:
Fixed issue #871: Super weapons won't be able to charge and fire when not operated or under the influence of an EMP any more.
Fixed issue #884: Buildings are not affected by EMP while being constructed or sold.

Reimplemented Westwood's code to not iterate over all buildings in game multiple times just to skip those not owned by the house to update. Also skipped stuff where they double-checked the obvious. Related to issue #856.
SVN: http://svn.renegadeprojects.com/listing.php?repname=Ares&path=%2Ftrunk%2F&rev=478&sc=1