Leech Weapons
Bug #895320 reported by
Darkstorm
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
Incomplete
|
Wishlist
|
AlexB |
Bug Description
I suggest to implement a feature to allow weapons to leech a percentage of their damage from a target like this:
[UNIT]
Primary=Weapon
[Weapon]
Damage=60
IsLeech=yes
LeechPercent=50
Therefore this unit "leeches" or heals itself for 30 each time it does 60 damage.
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Sounds like the perfect "healing" tool for Yuri or the Scrin IMHO, although you could scrap the "IsLeech=yes" line and just have all weapons default to "LeechPercent=0".