Savegames don't work in skirmish mode. Saving is ok, but loading a savegame always results in an IE.

Bug #895085 reported by purple_tentacle on 2008-09-18
This bug affects 6 people
Affects Status Importance Assigned to Milestone

Bug Description

Every skirmish savegame results in an internal error using ares when you try to load the game.

Just save a game in skirmish mode, then load it, from the skirmish game or even from the game menu.

Tempest (xero-2) wrote :

I seem to be having this problem the other way around.. I get an IE while saving the game :S

Bug Importer (bug-importer) wrote :

Crash on DEFINE_HOOK(716DAC, TechnoTypeClass_Load, A).
When i add some log:
GET_STACK(TechnoTypeClass*, pItem, 0x224);
GET_STACK(IStream*, pStm, 0x228);
Debug::Log("TechnoTypeClass_Load: %s\n",pItem->get_ID());
TechnoTypeExt::ExtMap.Load(pItem, pStm);
i receive exception on: pItem->get_ID(), log look like:
"TechnoTypeClass_Load: Exception".

DCoder DCoder (dcoder1337) wrote :

DrZlo, is that you? Please create an account so I can tell you from random guests.

Either way, the malfunction of savegames is a known issue that I plan to work out soon. Thank you for the report, an except.txt file would also be helpful.

Bug Importer (bug-importer) wrote :

Yes, thats me. Except.txt + Log uploaded.

Renegade (renegade) wrote :

From revision 233's log message:
"#423 - Significant progress towards saving/loading right." ~DCoder

arielby (ariel-bys) wrote :

Can this be scheduled to 0.3 instead of 1.0?

Renegade (renegade) wrote :


Steel Mirage (steel-mirage) wrote :

Sorry to open up this dead ass thread, but the Manual sez that this will be fixed "in the future". Is there anything further we can put on the documentation, or is this gonna be a major project for 0.3 and later?

DCoder DCoder (dcoder1337) wrote :

"Target Version: Ares 1.0"

Steel Mirage (steel-mirage) wrote :

I copy, thanks.

Renegade (renegade) on 2012-01-11
Changed in ares:
status: New → Confirmed
Gluk-v48 (gluk-v48) on 2013-02-12
description: updated
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