Allow units to specify OpenTransportPrimary/Secondary/ElitePrimary/EliteSecondary

Bug #895005 reported by Marshall
6
This bug affects 1 person
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Ares
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DCoder DCoder

Bug Description

Taking Yuri Prime as an example
OpenTransportWeapon=1;defaults to -1 (decide normally) What weapon should I use in a Battle Fortress
0 means 'use primary'
1 means 'use secondary'

Yuri Prime can't do anything from inside a Battle Fortress because MC'ing buildings from inside would be too powerful.

What I'd like to be able to do is set a new flag, "OpenTransportPrimary=MindControl", so that Yuri Prime could still mind-control non-buildings, and "OpenTransportSecondary=MiniPsiWave" so that he could throw psychic grenades or something at buildings. Then, using the existing OpenTransportWeapon=-1, Yuri Prime is now useful inside a Battle Fortress.

Obviously, in the case of mind-control this might be more difficult (I suspect transferring links from one weapon to another might cause a problem).

Revision history for this message
MRMIdAS (mrmidas) wrote :

I don't think it'd mess with his captured units too much, as the weapon would bind them to yuri anyway.

But then again, changing to a different weapon when you enter/exit stuff could break the psychic link.

Good idea, just not sure how difficult it would be to implement.

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