Sight perameters and promotions
Bug #894994 reported by
MRMIdAS
This bug report is a duplicate of:
Bug #895418: Sight > 10 has no extra effect, or crashes.
Edit
Remove
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
Invalid
|
Medium
|
DCoder DCoder |
Bug Description
As many of you will know, sight= cannot go over 10 via promotion, or IE's will result.
Would it be possible to have the limit extended/removed so Ican have units gain sigh bonus' both via promotion and via crate?
To post a comment you must log in.
It's one of the most annoying restrictions in Ra2yr. Some would say that it's the weapon range that counts more. But I think it wouldn't be a bad idea to make a short range weapon unit see far away; it simply engages the enemy (terrorist flaktruck/demo truck) and shoots from near. Compared to weapon range, this is great, since you can't sit far from a base and attack it like coward and at the same time you have a long range defense unit.