Prerequisite Groups to accept any unit type

Bug #894952 reported by Marshall on 2008-02-24
This bug affects 1 person
Affects Status Importance Assigned to Milestone

Bug Description

Linked to Issue 265 (creation of additional Prerequisite Groups)

Would be nice if the Prerequisite Groups (PrerequisitePower=, etc) could take any BuildingType or VehicleType (any unit type would be better but VehicleTypes are the most important because you can have a vehicle that deploys into a building and are considered by the player to be one and the same)

This, of course, would have the side-effect of doing away with the need for PrerequisiteProcAlternate (although the existence of this flag in itself suggests that allowing Prerequisite Groups to take VehicleTypes is a lot harder to implement).

Renegade (renegade) wrote :

Severity -> feature. RTFM.

AlexB (alexander-b) on 2016-01-12
Changed in ares:
assignee: nobody → AlexB (alexander-b)
milestone: 1.0 → 0.b
status: Incomplete → Fix Committed
AlexB (alexander-b) on 2016-03-15
Changed in ares:
status: Fix Committed → Fix Released
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