Allowing AI to have scripts to attack specific Units - vehicle & Infantry

Bug #894876 reported by Hogo on 2007-10-22
This bug affects 2 people
Affects Status Importance Assigned to Milestone

Bug Description

Allow the Ai scripts to be able to have attack commands on units like they can build specific buildings so like. Script tells the AI units to go and attack a demo truck like you can already do this but with buildings.

Allow the use of newly added units also in the script actions.

Beowulf (genkosygin) wrote :

Would be an effective new implementation for the AI. Like Hogo's example of Demo Trucks, you could have the AI try to bombard higher priority units before major assaults like with planes, which is where this more useful. I'd like to see this implemented if for no other reason than creating a more refined AI.

MRMIdAS (mrmidas) wrote :

Strong support, would make AI defend against larger threats better, and more intelligently.

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