Mechanic and Hijacker Cannot seem to Guard
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
New
|
Undecided
|
Unassigned |
Bug Description
Hey,
i have tried many ways to get my mechanic and hijacker to guard and repair or steal local tanks.
For the hijacker, i have tried this guide
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having the hijacker have a parasite weapon works wel but even with 0% verses on anything thats not a tank, it could still enter buildings.
I am using ares and With the "vehiclethief=yes" fix it works much better than the old work arounds.
Removing the weapon and just using "vehiclethief=yes" works without and undesired issues other than he wont guard and steal nearby tanks that pass.
i have tried "GuardRange=" and "CanPassiveAquire=" but nothing seems to work.
I am having the same issue with my mechanic, he has the "repairbullet" weapon and it works fine but once again he will not guard and repair nearby tanks.
Please help!!