Initialized Ares version: 17.165.1286 Ares requires a CPU with SSE support. Available. Optimizing list of CD drives for NoCD mode. Checking available disk space Using GetDiskFreeSpaceEx Free disk space is 22199 Mb Init Encryption Keys. Init_Keys - declarations Init_Keys - Load Init_Keys - Init fast key EXPANDMD17.MIX EXPANDMD16.MIX EXPANDMD15.MIX EXPANDMD14.MIX EXPANDMD13.MIX EXPANDMD12.MIX EXPANDMD11.MIX EXPANDMD10.MIX EXPANDMD08.MIX EXPANDMD07.MIX EXPANDMD06.MIX EXPANDMD05.MIX EXPANDMD04.MIX EXPANDMD03.MIX EXPANDMD02.MIX EXPANDMD01.MIX EXPANDMD00.MIX CACHE.MIX CACHE.MIX CACHE.MIX LOCAL.MIXMaxLabelLen = 31 Language: US Focus_Restore() Focus_Restore(): _MouseCaptured = false Focus gained Default Default Prep direct draw. Prep direct draw. SetDisplayMode: 800x600x16 Checking hardware region fill capability...OK Checking overlapped blit capability...OK Display mode set DSurface::Create_Primary DSurface::AllowStretchBlits = true DSurface::AllowHWFill = true DSurface::Create_Primary - Creating surface CreateSurface OK DSurface::Create_Primary done Allocating new surfaces CompositeSurface (632x600) SYSTEM MEMORY ENABLE_3D TileSurface (632x600) SYSTEM MEMORY ENABLE_3D SidebarSurface (168x600) SYSTEM MEMORY HiddenSurface (800x600) SYSTEM MEMORY AlternateSurface (800x600) SYSTEM MEMORY Calc_Confining_Rect(0,0,800,600) Profile: CPU:3 (0Mhz Pentium 4) Profile: RAM:10 (3839Mb) Profile: VRAM:10 (1913Mb) Profile: VRAM speed:5 (0 blits per second) Overall performance profile = 3 Main_Game Init Game Bootstrap.....LOADED NTRLMD.MIXLOADED NEUTRAL.MIXevent mempool size = 192000 ...OK Init Mouse Init CDROM Calling Force_CD_Available Init Secondary Mixfiles..... CONQMD.MIX CONQUER.MIX CAMEOMD.MIX CAMEO.MIX mapsmd03.mix MULTIMD.MIX Initializing ThemesMD.MIX THEME.MIX MOVMD03.MIXInit Campaigns Init Heaps Init Threads Reading Game Settings --------- Loading SUN.INI settings --------------- GameSpeed = 1 Difficulty = 0 CampDifficulty = 0 ScrollMethod = 0 ScrollRate = 3 AutoScroll is ON DetailLevel = 2 SideBar on RIGHT Sidebar Text is ON ActionLines are ON ShowHidden is ON ToolTips are ON Resolution = 1024 X 768 StretchMovies is OFF AllowHiRes is OFF SoundVolume = 0.800000 VoiceVolume = 0.800000 ScoreVolume = 0.400000 ScoreRepeat is OFF ScoreShuffle is ON Emulated sound card latency default = 9 --------- Loading Ares global settings ----------- QuickExit is OFF AllowMultiEngineer is OFF CampaignList is ON ShowDebugCampaigns is ON Color count is 16 Mod is Ripper Force II (1.001) with 6AECA104 --------- Complete ------------------------------- Init Anim System Init Color Remap Tables Creating TacticalMap Reading SOUNDMD.INI Reading EVAMD.INI Reading THEMEMD.INI Reading MOVIEMD.INI Init Bulk Data RadarClass::One_Time() Set_View_Dimensions(0,0,632,568) Deleting ZBuffer Allocating ZBuffer (632x568) Deleting ABuffer Allocating ABuffer (632x568) MessageListClass::Init(Width: 618) MessageListClass::Set_Width(624) Set_View_Dimensions(exit) Checking available disk space Using GetDiskFreeSpaceEx Free disk space is 22199 Mb Session one time init. UniqueID is 9e26cfc4 Init Rules [Developer warning]Failed to find file dummy.shp referenced by [GACNST]Insignia.Veteran=dummy [Developer warning]Failed to find file dummy.shp referenced by [GACNST]Insignia.Elite=dummy [Developer warning]Failed to find file defvet.shp referenced by [NALASR]Insignia.Veteran=defvet [Developer warning]Failed to find file defeli.shp referenced by [NALASR]Insignia.Elite=defeli [Developer warning]Failed to find file defvet.shp referenced by [NASAM]Insignia.Veteran=defvet [Developer warning]Failed to find file defeli.shp referenced by [NASAM]Insignia.Elite=defeli [Developer warning]Failed to find file dummy.shp referenced by [NACNST]Insignia.Veteran=dummy [Developer warning]Failed to find file dummy.shp referenced by [NACNST]Insignia.Elite=dummy [Developer warning]Failed to find file defvet.shp referenced by [GTGCAN]Insignia.Veteran=defvet [Developer warning]Failed to find file defeli.shp referenced by [GTGCAN]Insignia.Elite=defeli [Developer warning]Failed to find file defvet.shp referenced by [GAPILL]Insignia.Veteran=defvet [Developer warning]Failed to find file defeli.shp referenced by [GAPILL]Insignia.Elite=defeli [Developer warning]Failed to find file dummy.shp referenced by [YACNST]Insignia.Veteran=dummy [Developer warning]Failed to find file dummy.shp referenced by [YACNST]Insignia.Elite=dummy [Developer warning]Failed to find file dummy.shp referenced by [NAGARD]Insignia.Veteran=dummy [Developer warning]Failed to find file dummy.shp referenced by [NAGARD]Insignia.Elite=dummy [Developer warning]Failed to find file defvet.shp referenced by [CATSLA]Insignia.Veteran=defvet [Developer warning]Failed to find file defeli.shp referenced by [CATSLA]Insignia.Elite=defeli [Developer warning]Failed to find file defvet.shp referenced by [CAAPRIS]Insignia.Veteran=defvet [Developer warning]Failed to find file defeli.shp referenced by [CAAPRIS]Insignia.Elite=defeli [Developer warning]Failed to find file dummy.shp referenced by [NASPKTOWR]Insignia.Veteran=dummy [Developer warning]Failed to find file dummy.shp referenced by [NASPKTOWR]Insignia.Elite=dummy [Developer warning]Failed to find file defvet.shp referenced by [GASKY]Insignia.Veteran=defvet [Developer warning]Failed to find file defeli.shp referenced by [GASKY]Insignia.Elite=defeli [Developer warning]Failed to find file defvet.shp referenced by [GAGUN]Insignia.Veteran=defvet [Developer warning]Failed to find file defeli.shp referenced by [GAGUN]Insignia.Elite=defeli Play_Movie() as Bink! Found movie entry A00_F00E Init random number Seed is 00283805 Init Commands Game Init Completed. ExceptionReturnStack = 0018D48C ExceptionReturnAddress = 0048CDA8 Init random number Seed is 00283872 WinsockInterface constructed WinsockInterface init. About to call WSAStartup Winsock initialised OK Winsock version is 1.1 Found protocol UDP/IPv6, max frame size is 65527 Found protocol UDP/IP, max frame size is 65527 Found protocol UDP/IP, max frame size is 65527 Found protocol UDP/IP, max frame size is 65527 About to open primary UDP socket About to bind the UDP socket to port 0 Socket option SO_RCVBUF set OK Socket option SO_SNDBUF set OK Primary UDP Socket init complete IPX Manager: RetryDelta = 60 MaxAhead is 15 **** IPXManagerClass::Init *** About to open primary UDP socket About to bind the UDP socket to port 1234 Socket option SO_RCVBUF set OK Socket option SO_SNDBUF set OK Primary UDP Socket init complete About to query the host name About to call gethostbyname Found local address: 192.168.0.10 About to open alternate UDP socket About to bind the UDP socket Socket option SO_RCVBUF set OK Socket option SO_SNDBUF set OK Alternate UDP Socket init complete FD_WRITE - No OutBuffers left - nothing to do FD_WRITE - No AltOutBuffers left - nothing to do Processing sides. Side 0: GDI British Americans Alliance Side 1: Nod Russians Africans Confederation Arabs Side 2: ThirdSide YuriCountry French Germans Side 3: Civilian Neutral Side 4: Mutant Special ----- Starting scnenario: spawnmap.ini ----- Player Count: 1 Reading scenario: spawnmap.ini Sound frame size = 43008 bytes Sound buffer size = 172032 bytes Scen->IsRandom = false loadmd.MIXRead_Scenario_INI - Filename is spawnmap.ini Clearing old scenario Map.Init_Clear() MapClass::Init_Clear entry MapClass::Init_Clear done RadarClass::Init_Clear RadarClass::Init_Clear done Logic.Init() CurrentObjects.Clear() Scen->Clear_All_Waypoints() Init_Campaigns() Multiplayer start waypoint found at cell 172,65 Multiplayer start waypoint found at cell 146,36 Multiplayer start waypoint found at cell 21,130 Multiplayer start waypoint found at cell 43,141 Multiplayer start waypoint found at cell 172,65 Multiplayer start waypoint found at cell 146,36 Multiplayer start waypoint found at cell 21,130 Multiplayer start waypoint found at cell 43,141 Converting 0 nodes. Init theater NEWURBAN Processing sides. Side 0: GDI British Americans Alliance Side 1: Nod Russians Africans Confederation Arabs Side 2: ThirdSide YuriCountry French Germans Side 3: Civilian Neutral Side 4: Mutant Special [Developer warning]Failed to parse INI file content: [AI]ConcreteWalls=VAWALL [Developer warning]Failed to parse INI file content: [General]PadAircraft=APACHE2 [Developer warning]Failed to parse INI file content: [General]PadAircraft=MIG1 [Developer warning]Failed to parse INI file content: [General]PadAircraft=VALK [Developer warning]Failed to parse INI file content: [General]PadAircraft=ORCAF [Developer warning]Failed to parse INI file content: [Alliance]VeteranUnits=JPFRT [Developer warning]Failed to parse INI file content: [British]VeteranInfantry=ROCK [Developer warning]Failed to parse INI file content: [InstantShelterSpecial]EVA.Activated=EVA_InstantShelter [Developer warning]Failed to parse INI file content: [InstantShelterSpecial]SW.Animation=PODRING [Developer warning]Failed to parse INI file content: [CloakSpecial]EVA.Detected=EVA_IonCannonDetected [Developer warning]Failed to parse INI file content: [PhobiaInductorSpecial]SW.Animation=MINDANIMR [Developer warning]Failed to parse INI file content: [PatrolDroneSpecial]SpyPlane.Mission=Flyby (Invalid Mission name) [Developer warning]Failed to find file dummy.shp referenced by [GACNST]Insignia.Veteran=dummy [Developer warning]Failed to find file dummy.shp referenced by [GACNST]Insignia.Elite=dummy [Developer warning]Failed to parse INI file content: [NAHAND]DamageParticleSystems=SmallGreySmokeSys [Developer warning]Failed to find file defvet.shp referenced by [NALASR]Insignia.Veteran=defvet [Developer warning]Failed to find file defeli.shp referenced by [NALASR]Insignia.Elite=defeli [Developer warning]Failed to find file defvet.shp referenced by [NASAM]Insignia.Veteran=defvet [Developer warning]Failed to find file defeli.shp referenced by [NASAM]Insignia.Elite=defeli [Developer warning]Failed to parse INI file content: [NASAM]Promote.VeteranSound=UpgradeDefenseVeteran [Developer warning]Failed to parse INI file content: [NASAM]Promote.EliteSound=UpgradeDefenseElite [Developer warning]Failed to parse INI file content: [NASAM]EVA.VeteranPromoted=EVA_DefenseUpgraded [Developer warning]Failed to parse INI file content: [NASAM]EVA.ElitePromoted=EVA_DefenseUpgraded [Developer warning]Failed to find file dummy.shp referenced by [NACNST]Insignia.Veteran=dummy [Developer warning]Failed to find file dummy.shp referenced by [NACNST]Insignia.Elite=dummy [Developer warning]Failed to parse INI file content: [GTGCAN]Armor=defense_b [Developer warning]Failed to find file defvet.shp referenced by [GTGCAN]Insignia.Veteran=defvet [Developer warning]Failed to find file defeli.shp referenced by [GTGCAN]Insignia.Elite=defeli [Developer warning]Failed to parse INI file content: [GAPILL]Armor=defense [Developer warning]Failed to find file defvet.shp referenced by [GAPILL]Insignia.Veteran=defvet [Developer warning]Failed to find file defeli.shp referenced by [GAPILL]Insignia.Elite=defeli [Developer warning]Failed to parse INI file content: [CAOUTP]AttachEffect.Animation=CRANEAE [Developer warning]Failed to parse INI file content: [CATHOSP]Armor=concrete_b [Developer warning]Failed to parse INI file content: [NACLON]DamageParticleSystems=SmallGreySmokeSys [Developer warning]Failed to parse INI file content: [CACITY02]Foundation=5x4 [Developer warning]Failed to parse INI file content: [CACITY02]Foundation=5x4 [Developer warning]Failed to parse INI file content: [CACOMN]Armor=concrete_b [Developer warning]Failed to find file dummy.shp referenced by [YACNST]Insignia.Veteran=dummy [Developer warning]Failed to find file dummy.shp referenced by [YACNST]Insignia.Elite=dummy [Developer warning]Failed to parse INI file content: [YAPOWR]Armor=power [Developer warning]Failed to parse INI file content: [YAGRND]DamageParticleSystems=SmallGreySmokeSys [Developer warning]Failed to parse INI file content: [CASLAB]Armor=concrete_b [Developer warning]Failed to parse INI file content: [CAPOWR]DebrisAnims=DRIS2SM [Developer warning]Failed to find file dummy.shp referenced by [NAGARD]Insignia.Veteran=dummy [Developer warning]Failed to find file dummy.shp referenced by [NAGARD]Insignia.Elite=dummy [Developer warning]Failed to parse INI file content: [NAADRN]DamageParticleSystems=SmallGreySmokeSys [Developer warning]Failed to parse INI file content: [GAMBARK]DamageParticleSystems=SmallGreySmokeSys [Developer warning]Failed to find file defvet.shp referenced by [CATSLA]Insignia.Veteran=defvet [Developer warning]Failed to find file defeli.shp referenced by [CATSLA]Insignia.Elite=defeli [Developer warning]Failed to parse INI file content: [CATSLA]Promote.VeteranSound=UpgradeDefenseVeteran [Developer warning]Failed to parse INI file content: [CATSLA]Promote.EliteSound=UpgradeDefenseElite [Developer warning]Failed to parse INI file content: [CATSLA]EVA.VeteranPromoted=EVA_DefenseUpgraded [Developer warning]Failed to parse INI file content: [CATSLA]EVA.ElitePromoted=EVA_DefenseUpgraded [Developer warning]Failed to find file defvet.shp referenced by [CAAPRIS]Insignia.Veteran=defvet [Developer warning]Failed to find file defeli.shp referenced by [CAAPRIS]Insignia.Elite=defeli [Developer warning]Failed to parse INI file content: [CAAPRIS]Promote.VeteranSound=UpgradeDefenseVeteran [Developer warning]Failed to parse INI file content: [CAAPRIS]Promote.EliteSound=UpgradeDefenseElite [Developer warning]Failed to parse INI file content: [CAAPRIS]EVA.VeteranPromoted=EVA_DefenseUpgraded [Developer warning]Failed to parse INI file content: [CAAPRIS]EVA.ElitePromoted=EVA_DefenseUpgraded [Developer warning]Failed to parse INI file content: [OBELISK3]DamageParticleSystems=SmallGreySmokeSys [Developer warning]Failed to parse INI file content: [NAFNCE]Armor=special [Developer warning]Failed to find file dummy.shp referenced by [NASPKTOWR]Insignia.Veteran=dummy [Developer warning]Failed to find file dummy.shp referenced by [NASPKTOWR]Insignia.Elite=dummy [Developer warning]Failed to parse INI file content: [SHIPYRD]Academy.Types=JCARR [Developer warning]Failed to parse INI file content: [GASKY]Armor=defense [Developer warning]Failed to find file defvet.shp referenced by [GASKY]Insignia.Veteran=defvet [Developer warning]Failed to find file defeli.shp referenced by [GASKY]Insignia.Elite=defeli [Developer warning]Failed to parse INI file content: [GASKY]Promote.VeteranSound=UpgradeDefenseVeteran [Developer warning]Failed to parse INI file content: [GASKY]Promote.EliteSound=UpgradeDefenseElite [Developer warning]Failed to parse INI file content: [GASKY]EVA.VeteranPromoted=EVA_DefenseUpgraded [Developer warning]Failed to parse INI file content: [GASKY]EVA.ElitePromoted=EVA_DefenseUpgraded [Developer warning]Failed to parse INI file content: [CAADMIN01]Armor=urban_big [Developer warning]Failed to parse INI file content: [CAADMIN02]Armor=urban_big [Developer warning]Failed to parse INI file content: [CAZOO]Armor=urban_big [Developer warning]Failed to parse INI file content: [CABRACK]Armor=doodad [Developer warning]Failed to parse INI file content: [YAMUTA]DebrisAnims=ADEADMAN [Developer warning]Failed to parse INI file content: [YAMUTA]DebrisAnims=BDEADMAN [Developer warning]Failed to find file defvet.shp referenced by [GAGUN]Insignia.Veteran=defvet [Developer warning]Failed to find file defeli.shp referenced by [GAGUN]Insignia.Elite=defeli [Developer warning]Failed to parse INI file content: [GAGUN]Promote.VeteranSound=UpgradeDefenseVeteran [Developer warning]Failed to parse INI file content: [GAGUN]Promote.EliteSound=UpgradeDefenseElite [Developer warning]Failed to parse INI file content: [GAGUN]EVA.VeteranPromoted=EVA_DefenseUpgraded [Developer warning]Failed to parse INI file content: [GAGUN]EVA.ElitePromoted=EVA_DefenseUpgraded [Developer warning]Failed to parse INI file content: [CATARMR]Armor=concrete_b [Developer warning]Failed to parse INI file content: [CAHOSPTS]Armor=concrete_b [Developer warning]Failed to find file dummy.shp referenced by [MARA]Insignia.Veteran=dummy [Developer warning]Failed to find file dummy.shp referenced by [MARA]Insignia.Elite=dummy [Developer warning]Failed to parse INI file content: [MIG]Prerequisite=RUCEN [Developer warning]Failed to parse INI file content: [VULT]Armor=special [Developer warning]Failed to find file dummy.shp referenced by [VULT]Insignia.Veteran=dummy [Developer warning]Failed to find file dummy.shp referenced by [VULT]Insignia.Elite=dummy [Developer warning]Failed to parse INI file content: [BLIGHT]Armor=f_jet [Developer warning]Failed to parse INI file content: [BLIGHT]VoiceAirstrikeAbort=BlightCrashing [Developer warning]Failed to parse INI file content: [KAT]Armor=f_jet [Developer warning]Failed to parse INI file content: [STRIKER]Armor=special [Developer warning]Failed to parse INI file content: [STRIKER]DamageParticleSystems=GreenSmokeSys [Developer warning]Failed to find file dummy.shp referenced by [KRAKBOM]Insignia.Veteran=dummy [Developer warning]Failed to find file dummy.shp referenced by [KRAKBOM]Insignia.Elite=dummy [Developer warning]Failed to parse INI file content: [PATDRON]Armor=special [Developer warning]Failed to find file dummy.shp referenced by [PATDRON]Insignia.Veteran=dummy [Developer warning]Failed to find file dummy.shp referenced by [PATDRON]Insignia.Elite=dummy [Developer warning]Failed to parse INI file content: [BSUB]Armor=s_heavy [Developer warning]Failed to parse INI file content: [MIND]Armor=mind [Developer warning]Failed to find file dummy.shp referenced by [TAPC]Insignia.Veteran=dummy [Developer warning]Failed to find file dummy.shp referenced by [TAPC]Insignia.Elite=dummy [Developer warning]Failed to parse INI file content: [HELI]Armor=reju [Developer warning]Failed to parse INI file content: [STAR]Armor=f_heavy [Developer warning]Failed to find file HEROSTAR.shp referenced by [STAR]Insignia.Elite=HEROSTAR [Developer warning]Failed to find file dummy.shp referenced by [HUNO]Insignia.Veteran=dummy [Developer warning]Failed to find file dummy.shp referenced by [HUNO]Insignia.Elite=dummy [Developer warning]Failed to parse INI file content: [ANTHRAX]Armor=r_light [Developer warning]Failed to parse INI file content: [SHK]Armor=shk [Developer warning]Failed to find file dummy.shp referenced by [ENGINEER]Insignia.Veteran=dummy [Developer warning]Failed to find file dummy.shp referenced by [ENGINEER]Insignia.Elite=dummy [Developer warning]Failed to find file dummy.shp referenced by [SENGINEER]Insignia.Veteran=dummy [Developer warning]Failed to find file dummy.shp referenced by [SENGINEER]Insignia.Elite=dummy [Developer warning]Failed to find file dummy.shp referenced by [MEDIC]Insignia.Veteran=dummy [Developer warning]Failed to find file dummy.shp referenced by [MEDIC]Insignia.Elite=dummy [Developer warning]Failed to parse INI file content: [PYRO]Armor=fire [Developer warning]Failed to parse INI file content: [SIFO]Armor=rahn [Developer warning]Failed to parse INI file content: [PIG]DebrisTypes=BLOODFX [Developer warning]Failed to parse INI file content: [ELEPHANT]Armor=animal [Developer warning]Failed to find file dummy.shp referenced by [ELEPHANT]Insignia.Veteran=dummy [Developer warning]Failed to find file dummy.shp referenced by [ELEPHANT]Insignia.Elite=dummy [Developer warning]Failed to parse INI file content: [KANGAROO]Armor=animal [Developer warning]Failed to find file dummy.shp referenced by [KANGAROO]Insignia.Veteran=dummy [Developer warning]Failed to find file dummy.shp referenced by [KANGAROO]Insignia.Elite=dummy [Developer warning]Failed to parse INI file content: [TIGRE]Armor=animal [Developer warning]Failed to find file dummy.shp referenced by [TIGRE]Insignia.Veteran=dummy [Developer warning]Failed to find file dummy.shp referenced by [TIGRE]Insignia.Elite=dummy [Developer warning]Failed to parse INI file content: [TurretGunE]Anim=VEMUZZLE Weapon AircraftDeathWeaponWH doesn't have a Warhead yet, what gives? [Developer warning]Failed to parse INI file content: [BlightBlasterGround]Anim=TORPMUZZ [Developer warning]Failed to parse INI file content: [ApocalypseGren]Anim=GUNFIRE_N [Developer warning]Failed to parse INI file content: [ApocalypseGren]Anim=GUNFIRE_NE [Developer warning]Failed to parse INI file content: [ApocalypseGren]Anim=GUNFIRE_E [Developer warning]Failed to parse INI file content: [ApocalypseGren]Anim=GUNFIRE_SE [Developer warning]Failed to parse INI file content: [ApocalypseGren]Anim=GUNFIRE_S [Developer warning]Failed to parse INI file content: [ApocalypseGren]Anim=GUNFIRE_SW [Developer warning]Failed to parse INI file content: [ApocalypseGren]Anim=GUNFIRE_W [Developer warning]Failed to parse INI file content: [ApocalypseGren]Anim=GUNFIRE_NW [Developer warning]Failed to parse INI file content: [ApocalypseGrenE]Anim=GUNFIRE_N [Developer warning]Failed to parse INI file content: [ApocalypseGrenE]Anim=GUNFIRE_NE [Developer warning]Failed to parse INI file content: [ApocalypseGrenE]Anim=GUNFIRE_E [Developer warning]Failed to parse INI file content: [ApocalypseGrenE]Anim=GUNFIRE_SE [Developer warning]Failed to parse INI file content: [ApocalypseGrenE]Anim=GUNFIRE_S [Developer warning]Failed to parse INI file content: [ApocalypseGrenE]Anim=GUNFIRE_SW [Developer warning]Failed to parse INI file content: [ApocalypseGrenE]Anim=GUNFIRE_W [Developer warning]Failed to parse INI file content: [ApocalypseGrenE]Anim=GUNFIRE_NW [Developer warning]Failed to parse INI file content: [EmperorCannon]Anim=GUNFIRE_N [Developer warning]Failed to parse INI file content: [EmperorCannon]Anim=GUNFIRE_NE [Developer warning]Failed to parse INI file content: [EmperorCannon]Anim=GUNFIRE_E [Developer warning]Failed to parse INI file content: [EmperorCannon]Anim=GUNFIRE_SE [Developer warning]Failed to parse INI file content: [EmperorCannon]Anim=GUNFIRE_S [Developer warning]Failed to parse INI file content: [EmperorCannon]Anim=GUNFIRE_SW [Developer warning]Failed to parse INI file content: [EmperorCannon]Anim=GUNFIRE_W [Developer warning]Failed to parse INI file content: [EmperorCannon]Anim=GUNFIRE_NW [Developer warning]Failed to parse INI file content: [EmperorCannonE]Anim=GUNFIRE_N [Developer warning]Failed to parse INI file content: [EmperorCannonE]Anim=GUNFIRE_NE [Developer warning]Failed to parse INI file content: [EmperorCannonE]Anim=GUNFIRE_E [Developer warning]Failed to parse INI file content: [EmperorCannonE]Anim=GUNFIRE_SE [Developer warning]Failed to parse INI file content: [EmperorCannonE]Anim=GUNFIRE_S [Developer warning]Failed to parse INI file content: [EmperorCannonE]Anim=GUNFIRE_SW [Developer warning]Failed to parse INI file content: [EmperorCannonE]Anim=GUNFIRE_W [Developer warning]Failed to parse INI file content: [EmperorCannonE]Anim=GUNFIRE_NW [Developer warning]Failed to parse INI file content: [MultipleMindControlTank]Anim=YURICNTL [Developer warning]Failed to parse INI file content: [MultipleMindControlTankE]Anim=YURICNTL [Developer warning]Failed to parse INI file content: [AntiGravity]Anim=PODRING [Developer warning]Failed to parse INI file content: [AntiGravityE]Anim=PODRING [Developer warning]Failed to parse INI file content: [MindControl]Anim=YURICNTL [Developer warning]Failed to parse INI file content: [Controller]AnimList=YURICNTL [Developer warning]Failed to parse INI file content: [ControllerBuilding]AnimList=YURICNTL [Developer warning]Failed to parse INI file content: [VolkovWH]AnimList=APOCEXP [Developer warning]Failed to parse INI file content: [EnergyHealingWH]AnimList=HEALDUMMY [Developer warning]Failed to parse INI file content: [LaserWHE]AnimList=APOCEXP [Developer warning]Failed to parse INI file content: [InfernoBallWH]AnimList=FIREEXPLOMEDBLUE [Developer warning]Failed to parse INI file content: [InfernoBallWHE]AnimList=FIREEXPLOMEDRED [Developer warning]Failed to parse INI file content: [HadesWHE]AnimList=APOCEXP [Developer warning]Failed to parse INI file content: [HadesWH]AnimList=APOCEXP [Developer warning]Failed to parse INI file content: [RainWarhead]InfDeathAnim=ICEMAN [Developer warning]Failed to parse INI file content: [SAE]AnimList=PIFFPIFF_E [Developer warning]Failed to parse INI file content: [SAE]AnimList=PIFFPIFF_E [Developer warning]Failed to parse INI file content: [TankSAE]AnimList=PIFFPIFF_E [Developer warning]Failed to parse INI file content: [TankSAE]AnimList=PIFFPIFF_E [Developer warning]Failed to parse INI file content: [BuggySAE]AnimList=PIFFPIFF_E [Developer warning]Failed to parse INI file content: [BuggySAE]AnimList=PIFFPIFF_E [Developer warning]Failed to parse INI file content: [NuclearFuelWH]AttachEffect.Animation=WSPLASH3 [Developer warning]Failed to parse INI file content: [PaladinCannonWH]AnimList=APOCEXP [Developer warning]Failed to parse INI file content: [BlightGroundWH]AnimList=STARBOOM [Developer warning]Failed to parse INI file content: [TurbokatRunWH]AnimList=VENOMEXP [Developer warning]Failed to parse INI file content: [SpotLightWH]AttachEffect.Animation=AE-X-D [Developer warning]Failed to parse INI file content: [SAMWH2]InfDeathAnim=FREEZE [Developer warning]Failed to parse INI file content: [LaserShock]AnimList=APOCEXP [Developer warning]Failed to parse INI file content: [SSAE]AnimList=PIFFPIFF_E [Developer warning]Failed to parse INI file content: [SSAE]AnimList=PIFFPIFF_E [Developer warning]Failed to parse INI file content: [NAFNCE]Armor=special [Developer warning]Failed to parse INI file content: [TurretGunE]Anim=VEMUZZLE Weapon AircraftDeathWeaponWH doesn't have a Warhead yet, what gives? [Developer warning]Failed to parse INI file content: [BlightBlasterGround]Anim=TORPMUZZ [Developer warning]Failed to parse INI file content: [ApocalypseGren]Anim=GUNFIRE_N [Developer warning]Failed to parse INI file content: [ApocalypseGren]Anim=GUNFIRE_NE [Developer warning]Failed to parse INI file content: [ApocalypseGren]Anim=GUNFIRE_E [Developer warning]Failed to parse INI file content: [ApocalypseGren]Anim=GUNFIRE_SE [Developer warning]Failed to parse INI file content: [ApocalypseGren]Anim=GUNFIRE_S [Developer warning]Failed to parse INI file content: [ApocalypseGren]Anim=GUNFIRE_SW [Developer warning]Failed to parse INI file content: [ApocalypseGren]Anim=GUNFIRE_W [Developer warning]Failed to parse INI file content: [ApocalypseGren]Anim=GUNFIRE_NW [Developer warning]Failed to parse INI file content: [ApocalypseGrenE]Anim=GUNFIRE_N [Developer warning]Failed to parse INI file content: [ApocalypseGrenE]Anim=GUNFIRE_NE [Developer warning]Failed to parse INI file content: [ApocalypseGrenE]Anim=GUNFIRE_E [Developer warning]Failed to parse INI file content: [ApocalypseGrenE]Anim=GUNFIRE_SE [Developer warning]Failed to parse INI file content: [ApocalypseGrenE]Anim=GUNFIRE_S [Developer warning]Failed to parse INI file content: [ApocalypseGrenE]Anim=GUNFIRE_SW [Developer warning]Failed to parse INI file content: [ApocalypseGrenE]Anim=GUNFIRE_W [Developer warning]Failed to parse INI file content: [ApocalypseGrenE]Anim=GUNFIRE_NW [Developer warning]Failed to parse INI file content: [EmperorCannon]Anim=GUNFIRE_N [Developer warning]Failed to parse INI file content: [EmperorCannon]Anim=GUNFIRE_NE [Developer warning]Failed to parse INI file content: [EmperorCannon]Anim=GUNFIRE_E [Developer warning]Failed to parse INI file content: [EmperorCannon]Anim=GUNFIRE_SE [Developer warning]Failed to parse INI file content: [EmperorCannon]Anim=GUNFIRE_S [Developer warning]Failed to parse INI file content: [EmperorCannon]Anim=GUNFIRE_SW [Developer warning]Failed to parse INI file content: [EmperorCannon]Anim=GUNFIRE_W [Developer warning]Failed to parse INI file content: [EmperorCannon]Anim=GUNFIRE_NW [Developer warning]Failed to parse INI file content: [EmperorCannonE]Anim=GUNFIRE_N [Developer warning]Failed to parse INI file content: [EmperorCannonE]Anim=GUNFIRE_NE [Developer warning]Failed to parse INI file content: [EmperorCannonE]Anim=GUNFIRE_E [Developer warning]Failed to parse INI file content: [EmperorCannonE]Anim=GUNFIRE_SE [Developer warning]Failed to parse INI file content: [EmperorCannonE]Anim=GUNFIRE_S [Developer warning]Failed to parse INI file content: [EmperorCannonE]Anim=GUNFIRE_SW [Developer warning]Failed to parse INI file content: [EmperorCannonE]Anim=GUNFIRE_W [Developer warning]Failed to parse INI file content: [EmperorCannonE]Anim=GUNFIRE_NW [Developer warning]Failed to parse INI file content: [MultipleMindControlTank]Anim=YURICNTL [Developer warning]Failed to parse INI file content: [MultipleMindControlTankE]Anim=YURICNTL [Developer warning]Failed to parse INI file content: [AntiGravity]Anim=PODRING [Developer warning]Failed to parse INI file content: [AntiGravityE]Anim=PODRING [Developer warning]Failed to parse INI file content: [MindControl]Anim=YURICNTL [Developer warning]Failed to parse INI file content: [Controller]AnimList=YURICNTL [Developer warning]Failed to parse INI file content: [ControllerBuilding]AnimList=YURICNTL [Developer warning]Failed to parse INI file content: [VolkovWH]AnimList=APOCEXP [Developer warning]Failed to parse INI file content: [EnergyHealingWH]AnimList=HEALDUMMY [Developer warning]Failed to parse INI file content: [LaserWHE]AnimList=APOCEXP [Developer warning]Failed to parse INI file content: [InfernoBallWH]AnimList=FIREEXPLOMEDBLUE [Developer warning]Failed to parse INI file content: [InfernoBallWHE]AnimList=FIREEXPLOMEDRED [Developer warning]Failed to parse INI file content: [HadesWHE]AnimList=APOCEXP [Developer warning]Failed to parse INI file content: [HadesWH]AnimList=APOCEXP [Developer warning]Failed to parse INI file content: [RainWarhead]InfDeathAnim=ICEMAN [Developer warning]Failed to parse INI file content: [SAE]AnimList=PIFFPIFF_E [Developer warning]Failed to parse INI file content: [SAE]AnimList=PIFFPIFF_E [Developer warning]Failed to parse INI file content: [TankSAE]AnimList=PIFFPIFF_E [Developer warning]Failed to parse INI file content: [TankSAE]AnimList=PIFFPIFF_E [Developer warning]Failed to parse INI file content: [BuggySAE]AnimList=PIFFPIFF_E [Developer warning]Failed to parse INI file content: [BuggySAE]AnimList=PIFFPIFF_E [Developer warning]Failed to parse INI file content: [NuclearFuelWH]AttachEffect.Animation=WSPLASH3 [Developer warning]Failed to parse INI file content: [PaladinCannonWH]AnimList=APOCEXP [Developer warning]Failed to parse INI file content: [BlightGroundWH]AnimList=STARBOOM [Developer warning]Failed to parse INI file content: [TurbokatRunWH]AnimList=VENOMEXP [Developer warning]Failed to parse INI file content: [SpotLightWH]AttachEffect.Animation=AE-X-D [Developer warning]Failed to parse INI file content: [SAMWH2]InfDeathAnim=FREEZE [Developer warning]Failed to parse INI file content: [LaserShock]AnimList=APOCEXP [Developer warning]Failed to parse INI file content: [SSAE]AnimList=PIFFPIFF_E [Developer warning]Failed to parse INI file content: [SSAE]AnimList=PIFFPIFF_E Processing sides. Processing sides. Preparing Mixfiles for Side 00. Initilizing SIDEC01MD.MIX Initilizing SIDEC01.MIX Initilizing SIDENC01.MIX RadarClass::Init_For_House() [Developer warning]One of the internal counters attempted to overflow (given width of 713 exceeds maximum allowed width of 512). The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes. [Developer warning]One of the internal counters attempted to overflow (given width of 713 exceeds maximum allowed width of 512). The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes. [Developer warning]One of the internal counters attempted to overflow (given width of 713 exceeds maximum allowed width of 512). The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes. [Developer warning]One of the internal counters attempted to overflow (given width of 713 exceeds maximum allowed width of 512). The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes. [Developer warning]One of the internal counters attempted to overflow (given width of 713 exceeds maximum allowed width of 512). The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes. [Developer warning]One of the internal counters attempted to overflow (given width of 713 exceeds maximum allowed width of 512). The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes. [Developer warning]One of the internal counters attempted to overflow (given width of 713 exceeds maximum allowed width of 512). The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes. [Developer warning]One of the internal counters attempted to overflow (given width of 713 exceeds maximum allowed width of 512). The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes. [Developer warning]One of the internal counters attempted to overflow (given width of 713 exceeds maximum allowed width of 512). The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes. [Developer warning]One of the internal counters attempted to overflow (given width of 713 exceeds maximum allowed width of 512). The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes. [Developer warning]One of the internal counters attempted to overflow (given width of 713 exceeds maximum allowed width of 512). The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes. [Developer warning]One of the internal counters attempted to overflow (given width of 713 exceeds maximum allowed width of 512). The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes. [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 1050EF20! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 10513D60! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 10513C80! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 10513BA0! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 10513AC0! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 1050EB00! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10125720! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 0E580410! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10128970! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 1050E820! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 1050E640! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 1050E460! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 1050E280! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 1050E0A0! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 1050FE20! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 1050FC40! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 1050FA60! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 1050F880! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 1050F6A0! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 1050F2E0! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 1050F100! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 1050F020! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 10510E20! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 105139E0! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 10513900! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 10513820! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 10513740! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 10513660! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 10513580! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 105134A0! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 105133C0! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 105132E0! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 10513200! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 10513120! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 10513040! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 10514F20! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 10514E40! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 1011F330! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 1011C2B0! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10514D60! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10120BD0! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 101209F0! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10514C80! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10120710! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10514BA0! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10120350! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10514AC0! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10120070! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 105149E0! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10514900! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10120D40! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10514820! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10514740! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10121070! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 1050EB00! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10514660! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10514580! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 101226B0! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 101224D0! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 105144A0! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 105143C0! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 105142E0! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10123E20! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10123C40! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10123A60! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10514200! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10123780! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10514120! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10514040! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10515F20! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10515E40! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 101220F0! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10122010! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10124CE0! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10124B00! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10515D60! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10515C80! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10515BA0! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10515D60! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10515C80! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10515BA0! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10515AC0! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10124130! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 101233A0! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 105159E0! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10515900! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10515820! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10125BE0! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10515740! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10125900! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10125720! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10125540! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10124520! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10515660! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10125360! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10515580! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 105154A0! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 105153C0! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10126E20! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 105152E0! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10126B40! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10126960! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10515200! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10126680! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10126260! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10515120! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10127F20! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10127D40! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10515040! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10127660! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10516F20! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10516E40! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10117700! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 1011C1D0! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10516D60! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10516C80! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10516BA0! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10516AC0! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 0E51E200! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 105169E0! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10516900! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 0E527200! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 0E528200! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 0E546200! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 0E545200! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10516820! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 0E5BE570! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10516740! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10128790! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10516660! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10516580! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 10129BE0! [Developer fatal]Pointer 0000000C declared change to both 10120F20 AND 101296C0! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 101292E0! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 10129100! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 10129020! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 1012AD20! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 1012AA40! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 105164A0! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 1012A0C0! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 1012B9A0! [Developer fatal]Pointer 00000000 declared change to both 10429E20 AND 1012B580! MapClass::Init_Clear entry MapClass::Init_Clear done RadarClass::Init_Clear RadarClass::Init_Clear done Loaded 257 isometric tiles consuming 1603 Kb Multiplayer start waypoint found at cell 172,65 Multiplayer start waypoint found at cell 146,36 Multiplayer start waypoint found at cell 21,130 Multiplayer start waypoint found at cell 43,141 Unit cost of 455 derived from 4 units totalling 1820 credits. Finished unit generation. Random number is 33464 Converting 0 nodes. [Developer error][SHAD]SpeedType is invalid! [Developer error][QTNK]SpeedType is invalid! [Developer error][CHRP]SpeedType is invalid! [Developer error][FLYER]SpeedType is invalid! [Developer error][MLRL]SpeedType is invalid! [Developer error][AMLRS]SpeedType is invalid! [Developer error][SCORPION]SpeedType is invalid! [Developer error][TOS]SpeedType is invalid! [Developer error][ANDROM]SpeedType is invalid! [Developer error][DOZER]SpeedType is invalid! [Developer error]Weapon[AircraftDeathWeaponWH] has no Warhead! This usually indicates one of two things: - The weapon was created too late and its rules weren't read (see WEEDGUY hack); - The weapon's name was misspelled. [Developer error]Weapon[AircraftDeathWeaponWH] has no Projectile! This usually indicates one of two things: - The weapon was created too late and its rules weren't read (see WEEDGUY hack); - The weapon's name was misspelled. [Developer error]Weapon[ZeusFragment] has no Warhead! This usually indicates one of two things: - The weapon was created too late and its rules weren't read (see WEEDGUY hack); - The weapon's name was misspelled. [Developer error]Weapon[ZeusFragment] has no Projectile! This usually indicates one of two things: - The weapon was created too late and its rules weren't read (see WEEDGUY hack); - The weapon's name was misspelled. [Developer error]Weapon[WeatherStrike] has no Warhead! This usually indicates one of two things: - The weapon was created too late and its rules weren't read (see WEEDGUY hack); - The weapon's name was misspelled. [Developer error]Weapon[WeatherStrike] has no Projectile! This usually indicates one of two things: - The weapon was created too late and its rules weren't read (see WEEDGUY hack); - The weapon's name was misspelled. [Developer error]Weapon[MultiCluster] has no Warhead! This usually indicates one of two things: - The weapon was created too late and its rules weren't read (see WEEDGUY hack); - The weapon's name was misspelled. [Developer error]Weapon[MultiCluster] has no Projectile! This usually indicates one of two things: - The weapon was created too late and its rules weren't read (see WEEDGUY hack); - The weapon's name was misspelled. [Developer error]Weapon[MobileEMPulseWeapon] has no Warhead! This usually indicates one of two things: - The weapon was created too late and its rules weren't read (see WEEDGUY hack); - The weapon's name was misspelled. [Developer error]Weapon[MobileEMPulseWeapon] has no Projectile! This usually indicates one of two things: - The weapon was created too late and its rules weren't read (see WEEDGUY hack); - The weapon's name was misspelled. [Developer error]Weapon[TriRockets] has no Warhead! This usually indicates one of two things: - The weapon was created too late and its rules weren't read (see WEEDGUY hack); - The weapon's name was misspelled. [Developer error]Weapon[TriRockets] has no Projectile! This usually indicates one of two things: - The weapon was created too late and its rules weren't read (see WEEDGUY hack); - The weapon's name was misspelled. [Developer error]Weapon[KdkBomb1] has no Warhead! This usually indicates one of two things: - The weapon was created too late and its rules weren't read (see WEEDGUY hack); - The weapon's name was misspelled. [Developer error]Weapon[KdkBomb1] has no Projectile! This usually indicates one of two things: - The weapon was created too late and its rules weren't read (see WEEDGUY hack); - The weapon's name was misspelled. [Developer error]Weapon[KdkBomb2] has no Warhead! This usually indicates one of two things: - The weapon was created too late and its rules weren't read (see WEEDGUY hack); - The weapon's name was misspelled. [Developer error]Weapon[KdkBomb2] has no Projectile! This usually indicates one of two things: - The weapon was created too late and its rules weren't read (see WEEDGUY hack); - The weapon's name was misspelled. [Developer error]Weapon[KdkBomb4] has no Warhead! This usually indicates one of two things: - The weapon was created too late and its rules weren't read (see WEEDGUY hack); - The weapon's name was misspelled. [Developer error]Weapon[KdkBomb4] has no Projectile! This usually indicates one of two things: - The weapon was created too late and its rules weren't read (see WEEDGUY hack); - The weapon's name was misspelled. [Developer error]Weapon[KdkBomb5] has no Warhead! This usually indicates one of two things: - The weapon was created too late and its rules weren't read (see WEEDGUY hack); - The weapon's name was misspelled. [Developer error]Weapon[KdkBomb5] has no Projectile! This usually indicates one of two things: - The weapon was created too late and its rules weren't read (see WEEDGUY hack); - The weapon's name was misspelled. [Developer error]Weapon[ApocChemMissileS2] has no Warhead! This usually indicates one of two things: - The weapon was created too late and its rules weren't read (see WEEDGUY hack); - The weapon's name was misspelled. [Developer error]Weapon[ApocChemMissileS2] has no Projectile! This usually indicates one of two things: - The weapon was created too late and its rules weren't read (see WEEDGUY hack); - The weapon's name was misspelled. [Developer error]Weapon[NukeWeaponCl] has no Warhead! This usually indicates one of two things: - The weapon was created too late and its rules weren't read (see WEEDGUY hack); - The weapon's name was misspelled. [Developer error]Weapon[NukeWeaponCl] has no Projectile! This usually indicates one of two things: - The weapon was created too late and its rules weren't read (see WEEDGUY hack); - The weapon's name was misspelled. [Developer warning]The [BuildingTypes] list contains more than 512 entries. This might result in unexpected behaviour and crashes. MessageListClass::Init(Width: 618) Toggle display mode to 1024 x 768 About to set video mode Removing mouse handler Deleting primary surface Prep direct draw. SetDisplayMode: 1024x768x16 Checking hardware region fill capability...OK Checking overlapped blit capability...OK Display mode set Mode apparently set OK VisibleRect: 1024x768 Deleting AlternateSurface Deleting HiddenSurface Deleting TileSurface Deleting SidebarSurface Deleting CompositeSurface Setting new window size to 1024x768 Creating primary surface DSurface::Create_Primary DSurface::AllowStretchBlits = true DSurface::AllowHWFill = true DSurface::Create_Primary - Creating surface CreateSurface OK DSurface::Create_Primary done Allocating new surfaces CompositeSurface (856x768) SYSTEM MEMORY ENABLE_3D TileSurface (856x768) SYSTEM MEMORY ENABLE_3D SidebarSurface (168x768) SYSTEM MEMORY HiddenSurface (1024x768) SYSTEM MEMORY AlternateSurface (1024x768) SYSTEM MEMORY Recalc color remap tables Calc_Confining_Rect(0,0,1024,768) Set_View_Dimensions(0,0,856,736) Deleting ZBuffer Allocating ZBuffer (856x736) Deleting ABuffer Allocating ABuffer (856x736) MessageListClass::Init(Width: 842) MessageListClass::Set_Width(848) Set_View_Dimensions(exit) Mode change complete. Releasing NEUTRAL.MIX Releasing NTRLMD.MIX SoundVolume = 0.800000 VoiceVolume = 0.800000 ScoreVolume = 0.400000 ScoreRepeat is OFF ScoreShuffle is ON Theme::Stop(19) - Fading Entering Create_Connections IPX Manager: RetryDelta = 60 MaxAhead is 40 Tooltips are on. Capture_Mouse() Sound frame size = 11264 bytes Sound buffer size = 45056 bytes Sound frame size = 11264 bytes Sound buffer size = 45056 bytes Sound frame size = 11264 bytes Sound buffer size = 45056 bytes [Developer error][NCO Bug detected] House Ordenador meets all requirements to build SMCV, but doesn't have a suitable factory! Sound frame size = 11264 bytes Sound buffer size = 45056 bytes Sound frame size = 11264 bytes Sound buffer size = 45056 bytes Sound frame size = 11264 bytes Sound buffer size = 45056 bytes Sound frame size = 11264 bytes Sound buffer size = 45056 bytes Sound frame size = 11264 bytes Sound buffer size = 45056 bytes Sound frame size = 43008 bytes Sound buffer size = 172032 bytes Sound frame size = 11264 bytes Sound buffer size = 45056 bytes Adding event PRODUCE Sound frame size = 11264 bytes Sound buffer size = 45056 bytes Adding event PLACE Adding event PRODUCE Adding event DEPLOY Adding event DEPLOY Adding event DEPLOY Adding event DEPLOY Adding event DEPLOY Adding event DEPLOY Adding event DEPLOY Adding event DEPLOY Adding event DEPLOY Sound frame size = 11264 bytes Sound buffer size = 45056 bytes Sound frame size = 11264 bytes Sound buffer size = 45056 bytes Sound frame size = 11264 bytes Sound buffer size = 45056 bytes Adding event PLACE Adding event PRODUCE Create_One_Of... Creating a new team named '0A65E880-G'. Adding event PLACE Adding event PRODUCE Adding event DEPLOY Adding event DEPLOY Adding event DEPLOY Adding event DEPLOY Adding event DEPLOY Adding event DEPLOY Adding event DEPLOY Adding event DEPLOY Adding event DEPLOY Adding event PLACE Adding event PRODUCE Adding event REPAIR Adding event PRODUCE Weapons factory bib clear - kicking out unit Adding event PLACE Create_One_Of... Creating a new team named '09F8FEFC-G'. Adding event PRODUCE Adding event PLACE Adding event PRODUCE Adding event PLACE Radar: TacticalMap availability is on Radar: ACTIVATING Adding event PRODUCE Adding event PLACE Adding event PRODUCE Adding event PLACE Adding event PRODUCE Adding event PLACE Adding event PRODUCE Create_One_Of... Creating a new team named '0905104C-G'. Adding event PLACE Adding event PLACE Adding event PRODUCE Adding event PRODUCE Adding event PRODUCE Adding event PLACE Adding event PLACE Weapons factory bib clear - kicking out unit Sound frame size = 46080 bytes Sound buffer size = 184320 bytes Adding event PLACE Sound frame size = 11264 bytes Sound buffer size = 45056 bytes Sound frame size = 43008 bytes Sound buffer size = 172032 bytes Create_One_Of... Creating a new team named '09B575AC-G'. Adding event SPECIAL_PLACE [LAUNCH] SpySatSpecial Adding event PRODUCE Adding event PRODUCE Adding event PRODUCE Adding event PRODUCE Adding event PLACE Adding event PLACE Sound frame size = 46080 bytes Sound buffer size = 184320 bytes Weapons factory bib clear - kicking out unit Adding event REPAIR Sound frame size = 43008 bytes Sound buffer size = 172032 bytes Adding event PLACE Weapons factory bib clear - kicking out unit Sound frame size = 46080 bytes Sound buffer size = 184320 bytes Adding event PRODUCE Sound frame size = 43008 bytes Sound buffer size = 172032 bytes Adding event ARCHIVE Adding event PLACE Adding event PRODUCE Adding event PLACE Adding event PRODUCE [LAUNCH] SpyPlaneSpecial Create_One_Of... Creating a new team named '0A6B9760-G'. Adding event PLACE Adding event PRODUCE Weapons factory bib clear - kicking out unit Adding event PLACE Adding event PRODUCE Adding event SPECIAL_PLACE [LAUNCH] AmericanParaDropSpecial Sound frame size = 11264 bytes Sound buffer size = 45056 bytes Adding event PLACE Sound frame size = 43008 bytes Sound buffer size = 172032 bytes Adding event PRODUCE Sound frame size = 11264 bytes Sound buffer size = 45056 bytes Sound frame size = 43008 bytes Sound buffer size = 172032 bytes Adding event DEPLOY Adding event DEPLOY Adding event DEPLOY Adding event DEPLOY Adding event DEPLOY Adding event DEPLOY Adding event DEPLOY Adding event DEPLOY Adding event PLACE Adding event PRODUCE Create_One_Of... Creating a new team named '0CAD3CBC-G'. Create_One_Of... Creating a new team named '0EC24B7C-G'. Weapons factory bib clear - kicking out unit Adding event PLACE Weapons factory bib clear - kicking out unit Weapons factory bib clear - kicking out unit Creating survivor type 'Conscript' from building type 'Soviet Battle Lab' Survivor unlimbo OK Creating survivor type 'Conscript' from building type 'Soviet Battle Lab' Survivor unlimbo OK Creating survivor type 'Conscript' from building type 'Soviet Battle Lab' Survivor unlimbo OK Sound frame size = 11264 bytes Sound buffer size = 45056 bytes Sound frame size = 43008 bytes Sound buffer size = 172032 bytes Weapons factory bib clear - kicking out unit Creating survivor type 'Conscript' from building type 'China Air Control Center' Survivor unlimbo OK Weapons factory bib clear - kicking out unit [LAUNCH] SpyPlaneSpecial A 0EC24B7C-G Team has chosen ( 160, 54) for its GatherAtEnemy cell. Adding event SELL Adding event PLACE Create_One_Of... Creating a new team named '0A47C6C0-G'. Weapons factory bib clear - kicking out unit Adding event SPECIAL_PLACE [LAUNCH] AmericanParaDropSpecial Weapons factory bib clear - kicking out unit Adding event SPECIAL_PLACE [LAUNCH] TankDropSpecialUS Adding event DEPLOY Adding event DEPLOY Adding event DEPLOY Adding event DEPLOY Adding event DEPLOY Adding event DEPLOY Adding event DEPLOY Creating survivor type 'Conscript' from building type 'Soviet Battle Lab' Survivor unlimbo OK Adding event PRODUCE Adding event PRODUCE Adding event PRODUCE Adding event PLACE Sound frame size = 46080 bytes Sound buffer size = 184320 bytes Create_One_Of... Creating a new team named '0ACDAEFC-G'. Adding event PRODUCE Adding event PRODUCE Sound frame size = 43008 bytes Sound buffer size = 172032 bytes Adding event PLACE Sound frame size = 21504 bytes Sound buffer size = 86016 bytes Sound frame size = 21504 bytes Sound buffer size = 86016 bytes Sound frame size = 11264 bytes Sound buffer size = 45056 bytes Sound frame size = 11264 bytes Sound buffer size = 45056 bytes Sound frame size = 21504 bytes Sound buffer size = 86016 bytes Weapons factory bib clear - kicking out unit Sound frame size = 11264 bytes Sound buffer size = 45056 bytes Adding event PLACE Sound frame size = 46080 bytes Sound buffer size = 184320 bytes Sound frame size = 21504 bytes Sound buffer size = 86016 bytes Adding event PLACE [LAUNCH] SpyPlaneSpecial Weapons factory bib clear - kicking out unit Sound frame size = 21504 bytes Sound buffer size = 86016 bytes Sound frame size = 11264 bytes Sound buffer size = 45056 bytes Weapons factory bib clear - kicking out unit Sound frame size = 11264 bytes Sound buffer size = 45056 bytes Sound frame size = 43008 bytes Sound buffer size = 172032 bytes Creating survivor type 'Conscript' from building type 'Soviet Industrial Plant' Survivor unlimbo OK Creating survivor type 'Conscript' from building type 'Soviet Industrial Plant' Survivor unlimbo OK Creating survivor type 'Conscript' from building type 'Soviet Industrial Plant' Survivor unlimbo OK Regular findpath failure: (161,50) to (163, 51) Warning. A* without HS: (161,50) to (163, 51) Weapons factory bib clear - kicking out unit Adding event SUSPEND Adding event ABANDON Abandoning production of PeterPan Create_One_Of... Creating a new team named '0D27E06C-G'. Adding event PRODUCE Weapons factory bib clear - kicking out unit Adding event SPECIAL_PLACE [LAUNCH] BackwarpSpecial Sound frame size = 21504 bytes Sound buffer size = 86016 bytes Weapons factory bib clear - kicking out unit Sound frame size = 11264 bytes Sound buffer size = 45056 bytes A 0ACDAEFC-G Team has chosen ( 160, 53) for its GatherAtEnemy cell. Adding event SPECIAL_PLACE [LAUNCH] AmericanParaDropSpecial Sound frame size = 11264 bytes Sound buffer size = 45056 bytes Sound frame size = 43008 bytes Sound buffer size = 172032 bytes Adding event DEPLOY Adding event DEPLOY Adding event DEPLOY Adding event DEPLOY Adding event DEPLOY Adding event DEPLOY Adding event DEPLOY Adding event DEPLOY Adding event DEPLOY Create_One_Of... Creating a new team named '0ACDAEFC-G'. Adding event PLACE Sound frame size = 46080 bytes Sound buffer size = 184320 bytes [LAUNCH] SpyPlaneSpecial Release_Mouse() Exception handler fired! Exception C0000005 at 007564B4 Exception data has been saved to file: D:\Ripper Force Client\debug\snapshot-20171104-114532\except.txt Default Focus_Loss() Focus_Loss(): _MouseCaptured = false Focus lost Default Default Making a memory dump Fatal Error: The cause of this error could not be determined. (One or more parser errors have been detected that might be responsible. Check the debug logs.) A crash dump should have been created in your game's \debug subfolder. You can submit that to the developers (along with debug.txt and syringe.log). Default Default Default Default Exiting...