InitialPayload / UC.PassThrough garrison crash
Bug #1695639 reported by
Starkku
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
Fix Released
|
High
|
AlexB |
Bug Description
Garrisonable structures that have UC.PassThrough value higher than 0 and have occupants added in via InitialPayload.
Changed in ares: | |
assignee: | nobody → AlexB (alexander-b) |
importance: | Undecided → High |
status: | New → Fix Committed |
Changed in ares: | |
milestone: | none → 0.e |
Changed in ares: | |
status: | Fix Committed → Fix Released |
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Checked for UC.PassThrough and IsTrench combination. Traversing from one building to another and then back, after some occupants have been killed, gave this crash.