Stuff in [#include] section in a map can not be overridden by edits in map itself
Bug #1611461 reported by
Mustafa Alperen SEKİ
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
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Ares |
New
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Undecided
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Unassigned |
Bug Description
Not sure bug or not but when i do this in a map:
[#include]
2=mpra1md.ini
[FASYRD]
TechLevel=11
I can still build Fake Soviet Shipard it has TechLevel=3 in mpra1md.ini.
I want to use include here because i want all ra1 mission code same.
Note: I can still override code from a included ini tagged from Rulesmd.ini in a map.
description: | updated |
description: | updated |
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Maps were never meant to use the [#include] section. It's only meant to be used on the game start when all main ini files are loaded, so maps (which are read later) can't use it.