Temporal Weapons break ProduceCash

Bug #1556733 reported by AlexB
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Ares
Fix Released
Medium
AlexB

Bug Description

Firing a Temporal weapon at an Oil Derrick can prevent the ProduceCash timers from being restarted, breaking the logic. Oil Derricks won't produce any more cash until captured by another player.

AlexB (alexander-b)
Changed in ares:
status: In Progress → Fix Committed
Revision history for this message
Chanterier (speederyr) wrote :

This is fixed.

AlexB (alexander-b)
Changed in ares:
status: Fix Committed → Fix Released
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