Edited Buildings in Map or Gamemode causes "Failed to Parse INI file content SpeedType=<none>" warning in Debug.txt
Bug #1507258 reported by
Mustafa Alperen SEKİ
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
Fix Released
|
Low
|
AlexB |
Bug Description
Look attached screenshot. It just fills debug.txt's with unneeded stuff. They have no problem about Speed ingame. In fact, <none> supposed to be a vaild and also default for buildings.
description: | updated |
Changed in ares: | |
assignee: | nobody → AlexB (alexander-b) |
milestone: | none → 0.a |
status: | New → Fix Committed |
importance: | Undecided → Low |
Changed in ares: | |
status: | Fix Committed → Fix Released |
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