AircraftType Helicopter's are not sinking when chroned into water
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
New
|
Undecided
|
Unassigned |
Bug Description
A Screenshot is attached. Porably locomotor or SpeedType is cousing their problem.
Here is their code;
[RAHIND]
UIName=Name:RAHIND
Name=Mil Mi-24 Hind
Prerequisite=
Primary=
Strength=300
Category=AirPower
JumpJet=yes
Armor=HeliArmor
TechLevel=-1 ;7
Sight=7
CanPassiveAquire=no
CanRetaliate=no
Landable=yes
PipScale=Ammo
Ammo=5
Dock=GAHELI,
BuiltAt=
Speed=15
PitchSpeed=1.1
JumpjetSpeed=40
JumpjetClimb=10
JumpjetCrash=40
JumpJetAccel=12
JumpJetTurnRate=12
JumpjetHeight=500
JumpjetWobbles=.01
JumpjetDeviation=1
Owner=Russians,
Cost=1000
Points=15
ROT=10
Crewed=yes
ConsideredAircr
Explosion=
Maxdebris=3
VoiceSelect=
VoiceMove=
VoiceAttack=
CrashingSound=
ImpactLandSound
Locomotor=
MovementZone=Fly
DamageParticleS
AuxSound1=Dummy
AuxSound2=Dummy
ThreatPosed=0
SpecialThreatVa
VeteranAbilitie
EliteAbilities=
Size=15
HoverAttack=yes
AllowedToStartI
ImmuneToPsionic
Crashable=yes
SpeedType=Hover
PreventAttackMo
GroupAs=HIND
ElitePrimary=
MoveToShroud=yes
Fighter=yes
Survivor.
Survivor.
Survivor.
[LONGBOW]
UIName=Name:LONGBOW
Name=Boeing AH-64D Longbow
Prerequisite=GAHELI
Primary=ATSMissile
Strength=350
Category=AirPower
JumpJet=yes
Armor=HeliArmor
BuiltAt=
TechLevel=-1 ;7
Sight=7
CanPassiveAquire=no
CanRetaliate=no
Landable=yes
PipScale=Ammo
Ammo=5
Dock=GAHELI,
Speed=15
PitchSpeed=1.1
JumpjetSpeed=40
JumpjetClimb=10
JumpjetCrash=40
JumpJetAccel=12
JumpJetTurnRate=12
JumpjetHeight=500
JumpjetWobbles=.01
JumpjetDeviation=1
Owner=British,
Cost=1250
Points=15
ROT=10
Crewed=yes
ConsideredAircr
Explosion=
Maxdebris=3
VoiceSelect=
VoiceMove=
VoiceAttack=
CrashingSound=
ImpactLandSound
Locomotor=
MovementZone=Fly
DamageParticleS
AuxSound1=Dummy
AuxSound2=Dummy
ThreatPosed=0
SpecialThreatVa
VeteranAbilitie
EliteAbilities=
Size=15
HoverAttack=yes
AllowedToStartI
ImmuneToPsionic
Crashable=yes
SpeedType=Hover
PreventAttackMo
ElitePrimary=
MoveToShroud=yes
Fighter=yes
Survivor.
Survivor.
Survivor.