AI prerequisite problem at triggering teamtypes
Affects | Status | Importance | Assigned to | Milestone | |
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Ares |
New
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Undecided
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Unassigned |
Bug Description
The AI obeys prerequisite= tag when building structures as if they follow the actual step-by-step base build ups.(Example the AI wont build battle lab if it still doesnt have radar and factory).
However the ai seems to ignore the prerequisite= when building its team of units.
(Example the ai may buy rocketers without having airforce command headquarters if given a triggertype that triggers it without possesing GAAIRC/
Deezire guide tells that you need to use tech level setting in trigger types like in the parenthesized below:
TJC0957C-
but this is not always followed (or not followed at all) especially if the trigger is given a high probability of triggering.
The AI never followed prerequisites for units. It only "does" when you set it as a condition for the trigger.
It also ignores ownership and house requirements.