PowersUnit handling only looks at first building

Bug #1412851 reported by AlexB
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Ares
Fix Released
Medium
AlexB

Bug Description

If the first found building was deactivated the result was "deactivated", no matter how many active powering buildings there were.

Revision history for this message
AlexB (alexander-b) wrote :
Changed in ares:
status: Fix Committed → Fix Released
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