CloakStop + DecloakToFire=no
Bug #1267287 reported by
Gluk-v48
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
Confirmed
|
Undecided
|
Unassigned |
Bug Description
I noticed small bug in logic CloakStop + DecloakToFire=no
If the unit was in place and started shooting, it remains hidden. (Normal behavior)
However. If he is to give him the order to attack, and attack him you need to move, then after he stops he will not be hidden.
It will be hidden only when finished the attack.