2013-07-23 19:08:14 |
Gluk-v48 |
description |
If a unit with NoSpawnAlt takes damage from Warhead with Temporal=yes, then its image will not always spawn object.
############# What I about it think #############
Create a new parameter (for example, NoSpawnImage), the same as WaterImage =. It also solve the problem «NoSpawnAlt voxel switch does not change shadows» |
If a unit with NoSpawnAlt takes damage from Warhead with Temporal=yes, then its image will not always spawn object.
Example http://yadi.sk/d/hc8-SN6d791xk
############# What I about it think #############
Create a new parameter (for example, NoSpawnImage), the same as WaterImage =. It also solve the problem «NoSpawnAlt voxel switch does not change shadows» |
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