Theatre prerequisite does not prevent AllowedToStartInMultiplayer
Bug #1075554 reported by
Rodrigo Gonzales
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
Confirmed
|
Undecided
|
Unassigned |
Bug Description
If a unit is AllowedToStartI
Changed in ares: | |
status: | New → Confirmed |
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I'm not sure if Prerequisite. RequiredTheater s= should even consider that. After all, Prerequisite logic does its checks only if the unit can be produced, and doesn't forbid the game from using units with AllowedToStartI nMultiplayer= yes that don't have those requirements met. Doing so for Prerequisite. RequiredTheater s would be an exception from the rule.
You can still edit unit entries per map, and set AllowedToStartI nMultiplayer= no on them there. Other than that, i don't think it's possible to replicate AlternateTheate rArt= for voxels, at least for now.