Animation can not spawn AE effects
Bug #1063419 reported by
YR M0ddEr
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
Triaged
|
Medium
|
Unassigned |
Bug Description
There may be an error in my code, not sure.
I have an animation that looks like this:
[TWLT100]
LoopCount=-1
Warhead=AESpawnerWH
Damage=10;Just for testing
Report=Explosion10
And its warhead in rules:
[AESpawnerWH]
CellSpread=2
Verses=
AttachEffect.
AttachEffect.
AttachEffect.
AttachEffect.
So when a vehicle enter the animation, it gets affected by the Damage tag, but no AE effect is triggered.
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