Reserved names lead to an error

Bug #1029761 reported by Gluk-v48
This bug affects 1 person
Affects Status Importance Assigned to Milestone

Bug Description

If the game through the Network to choose a nickname "Open" or other reserved in the name of the game, it crashes. PS: Unfortunately, I do not know much English, so that a complete description of the problem, but soon I will add a video to this problem.

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Gluk-v48 (glukv48) wrote :

Ares version 12.204.753

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mevitar (mevitar) wrote :

I'm sure this also happens without Ares. A very stupid oversight (or laziness) on Westwood's side...

However, fixing this might take much more effort and time than it is worth it (how many people use Open or Empty as a nick? :P ).
That is, unless it is already possible to prevent people from using a certain nick, but i don't know anything about that.

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mevitar (mevitar) wrote :

I tested a few things, and noticed that when selecting a restricted name (such as Open, Closed or Easy AI), only the slots that initially had the selected name will be affected.

So, if you select "Closed" as a name, all slots named "Closed" will have the error, while all other slots will be unaffected. Also, if you change another slot to "Closed", it won't get bugged out initially, until another slot gets changed (that "Closed" slot will then become irreversibly bugged out until you change your nick).
Finally, a bugged-out slot will return to its old slot state once you exit, change your name, and host the game again. In case of "Closed" name, if the slot was "Closed" before creating the game, it will be "Closed" after exit and rehosting with proper name. On the other hand, slots set from "Open" to "Closed" and bugged-out, will change back to "Open" after exit and rehosting.

This seems to affect only game modes with other players.

Changed in ares:
status: New → Confirmed
Gluk-v48 (gluk-v48)
Changed in ares:
assignee: nobody → Gluk-v48 (gluk-v48)
Gluk-v48 (gluk-v48)
Changed in ares:
assignee: Gluk-v48 (gluk-v48) → nobody
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