Seeking autoplays sound from paused state
Bug #1784364 reported by
John Drinkwater
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
ANoise |
New
|
Undecided
|
costales |
Bug Description
Wanted to move from one audio scape that I had as the current track to another one, yet because of the current behaviour the bundled sounds that are inbetween them started to play as I skipped through with next, next, etc.
It would be nice to maintain the current play state to avoid ear surprises :)
Attached a patch but am unhappy with it, it appears sound_menu has no ability to update the metadata while the track is paused. Also not sure if Gst.State.READY needs to be called if the state wont change to PLAYING, as it probably loads the file into the player.
Changed in anoise: | |
assignee: | nobody → costales (costales) |
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